BDO Warrior Rework - An Actual Warrior's Opinion (and narrated duels)

BDO Warrior Rework - An Actual Warrior's Opinion (and narrated duels)

Scroll to bottom for Timestamps on the video.

There's a lot of people covering their thoughts on warrior for us english speakers, but unfortunately, due to the way Global Lab works, a lot of them don't actually main or play warrior, are out to get us gutted, or don't play warrior at a high skill level.

I'm certainly not the best warrior in NA by any means but I do pride myself in playing it at a high skill level, given I love to express my gameplay of warrior through the form of pointless, convoluted and unprotected movement chains that make the average BDO redditer mald.

This video is for all those warriors out there that wanted someone who actually cares about playing the class at that high level. I talk about my issues with the class, my issues and thoughts on the rework, and my thoughts on where they want to take things for the rework.

If you look up to Hands and copy all of the man's style like it's gospel, there are things to be relieved about, some small things to be happy about, and a lot to be worried about. The current rework as described is slightly faster, uncontrollable, sometimes smooth, but sometimes incredibly clunky and 'sticky' compared to the live version of warrior, due to there being a lot of non-Q related cancels being removed or bugged, and new animation locks added to skills despite some of the old ones being removed.

Don't lose hope. As far as I can see, these clunky things will likely be removed, given they've kept our Q cancelling. Animation cancelling is most likely going to remain a thing, but there may be oversights in the rework, given PA is PA, and there may be some things that will get fucked up, like the new animation locks. The reckless change will likely persist which is bad imo, given that you can literally cancel reckless with any ability right now, at any point in the animation, and easily mess up your combo by accident.

Timestamps:
0:00 - 0:45 Intro
1:15 - Rant begins (slashing hangup/sticky anim lock)
1:33 - Thoughts on Q cancelling
1:55 - Reckless cancel demonstration
4:00 - Solar is no longer an animation cancel (neither is balance)
4:33 - Slashing the dead no longer has collisions
5:12 - Armor break is broken, animation is also sped up
5:55 - Most cancelling, 'hit drag' on overwhelm, balance strike, still feels 'the same'
6:17 - Opinion on what to look forward for out of all the changes
7:20 - Grave digger core change, thoughts on that
7:50 - What I think PA is trying to do with awakened warrior
8:48 - Overall thoughts on all of the changes pre-dueling
10:18 - Charging thrust QOL change & buff
10:52 - Headchase thoughts
11:30 - Dueling begins
12:57 - Really gross damage
25:55 - Gross damage
26:59 - Even grosser damage (ez mode warrior)
27:45 - TLDR Ending/conclusion

WarriorReworkActual

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